Design ≠ Visual Design
Experience = User + Interface + Context + Interaction + Perception + Emotion
Three Levels of Design - Don Norman
Find a website that triggers a visceral reaction!
What experiences can you find?
What experiences did you share or remember recently?
reddit.com wikipedia.org fontshare.com
Brain is a limited resource, attention is finite.
More options ≠ Better
Reduce unnecessary decisions.
Examples:
How should user percieve your UI?
Often unnoticed and very subtle.
Feedback, although subtle is essential
What can I do here?
Design suggesting action.
Is something:
What can indicate interaction?
"Something can happen here."
Where is the menu located on a website?
Design should reduce memory load.
Choose on of the following services:
Analyze and take screenshots of:
Motion is communication. Not decoration.
Guide and understanding location.
Understanding consequence.
Understanding importance.
Understanding sequence.
Support usability.
Character / Personality / Emotion
Distraction
Worth the cost?
Best motion often goes unnoticed.
Examples of micro-interactions
Speed and easing. Rythym and synchronization.
Preparing the user before major change.
Objects stay connected, maintaining Relationships
Users should know:
Motion attracts attention.
Where should users look?
Every action deserves a reaction.
Users need confirmation that:
Examples?
Open a website, app or platform.
Which principle is used best? Why?
Which principle is visible? Why is it effective? Could it be improved?